We talk about games that feel great to play

Play creates a window to connect in a disconnected world.

While we’ve always shared the same philosophies and values, our hobbies and interests were starting to diverge for a while. That’s when we rediscovered board games. Not only has the hobby allowed us to connect more with each other, but it’s also given even more opportunities to know ourselves more deeply.

We spend as much time analyzing and understanding our experience playing a game as we do getting it to the table (in case it isn’t obvious: we’re neurodivergent). So we figured: maybe others would like to join the conversation! The more we’ve shared, the more our community has grown. Connection begets connection.

We love sharing our unique taste profile and hearing about what makes a great game for you. That’s why you’ll hear us diving deep into the player experience in depth, including the emotions it brings up, as the way a game makes us feel is what keeps us coming back again and again.

Whether you’re here to understand your preferences more deeply, or to share what you already know, we’re happy to have you at the table. Let’s play.

Madeline

Madeline

Dual-Certified Coach, System Navigator, & Tactical Dreamer

Madeline loves when great mechanics meet a beautiful theme.

As a deeply sensory human with a highly strategic mind, you’ll mostly hear her focusing on how smooth or satisfying the game is to play. She’s a puzzle master who is usually thinking a few moves ahead while she waits for everyone to take their turn. She loves to do a teach, and her favorite result is when everyone feels like they’ve played a great game.

Madeline
Wondrous Creatures
Favorite Genre
Bookish, Crafty, or Cute
Think adorable creatures, organized libraries, whimsical woodlands. While mechanics will always reign supreme, I am often tempted by a raccoon or a tile.
Madeline
Forest Shuffle
Favorite Mechanic
Tableau building
I love satisfying engine building created by a balance of being resourceful and strategic. If it yields a pretty tableau? I’m in!
Madeline
Tend
Preferred Art Style
Sleek & Saturated
I love cute themes, even more so when the art is sleek and punchy. Bright colors, and graphic design chic are welcome.
Madeline
Quarterbacking
Toxic Trait
Quarterbacking
I have to actively bite my tongue to not pitch in with the best move. But if you want my help, I’m always ready to offer!
Madeline
Borealis: Arctic Expeditions
Vibe Preference
Snappy and Strategic
I prefer mid-weight games that have tight mechanics, beautiful and sleek art, and are ideally over within an hour.

Love to teach

Game cover for Forest ShuffleForest Shuffle

Meeple Color

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Theme

Mechanics

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Ollie

Ollie

Web Designer & Developer

Ollie loves tactile games that reward you for finding your own way to play them.

As a deeply sensory human with a highly strategic mind, you’ll mostly hear her focusing on how smooth or satisfying the game is to play. She’s a puzzle master who is usually thinking a few moves ahead while she waits for everyone to take their turn. She loves to do a teach, and her favorite result is when everyone feels like they’ve played a great game.


Ollie
The Old King's Crown
Favorite Genre
High Fantasy
Especially when the world-building is doing real work. The Kinfire series nails it with rich lore, atmosphere, and a world that feels lived in. If a game makes me feel like I'm somewhere, I'll meet the mechanics halfway.
Ollie
Kinfire Council
Favorite Mechanic
Worker Placement
But only when the workers have a bit of personality. Give my different types or upgrade paths, or different kinds of workers and each placement becomes a more interesting decision.
Ollie
Crown of Ash
Preferred Art Style
Bold & Graphic
Strong color palettes and design-forward art. Gothic works when it's done with intention (Crown of Ash nails it) but I usually land somewhere more modern and punchy.
Ollie
Over-Optimising
Toxic Trait
Over-Optimising
I don't need to win by miles... I just need to know I didn't leave anything behind. The game could be going terribly and I'd still feel good about a perfectly optimised turn.
Ollie
Moon Colony Bloodbath
Vibe Preference
Strategic Sandbox
I want depth without a prescribed path. Games where the strategy is yours to discover, not just find. Ideally with enough room that each session teaches you something new.

Love to teach

Game cover for KnarrKnarr

Meeple Color

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Theme

Mechanics

Player Interaction

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Get to know our preferences while you figure out yours

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